The Road So Far


Animatic with updated setting shot scene. I may end up adding later, if time allows, a scene where the minion is resurrected as an undead. See storyboarding notes.
The timing on the animatic is also a bit off. As of right now it goes by a little too fast. When I start hammering down on the shot list, I'll make more accurate timing.


Working title as of right now is "Unholy Betrayal" (thanks sabrina). Went back and added in a setting shot scene of the citadel. During the same scene as the minion having the magic turned back against him, I may extend it by adding in a bit where the necromancer revives him as an undead, allowing me to push the whole necromancer thematic further.

Moodboard showing the desired feeling from the animation. Dark, cloaked/armored figures and bright blue necromancy magic (also used in the torches/lighting of the rooms).


Early beat boards.



The color palette has changed a bit since the beat boarding was completed. I'm leaning more towards an almost monochromatic blue theme with some of the backgrounds I've started creating for the animation itself.

Environmental designs, from sketch, to 3D, to (un)finished illustration.





Character design and sketches for the most important character, the necromancer.



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